As an artist I strive to improve my craft so I can create environments that are just as fun to explore as the ones I see made by others.
Using Artec Space Spider and Ava scanners, scanned human subjects. Post processed to create a high res 3d model.
Making and selling art asset packs on the Unreal Marketplace.
• Modeling and texturing environment art assets
• Building out environment inside of the game engine.
• Creation of materials using Substance Designer
A short contract job where I made some art assets for the client.
I model and texture art assets that adhere to the concept art and art asset descriptions I am given, while keeping constant communication with the client so that each piece matches what he is looking for.
-Modeling/UV mapping/texturing environment assets.
-Material set up in Unreal Engine 4
-assembling environments inside Unreal Engine 4
-rendering out matinee sequence in Unreal Engine 4
• Creating game models, matching the concept art that was created for each piece
• Texturing the models according to the concept art and matching the art style
• Exporting the game assets so they can be put into the game