Peter Severud
Peter Severud
3D Scanner at Oculus VR
Poulsbo, United States of America

Summary

As an artist I strive to improve my craft so I can create environments that are just as fun to explore as the ones I see made by others.

Resume PDF

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Skills

Environment Design3D ModelingDigital SculptingEnvironment ModelingTexturingUV Mapping3D ScanningPhotogrammetryTexture BakingArtec

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
World Machine
World Machine
NDO
NDO
artec
artec

Productions

  • Beta test theatrical release poster
    • Movie
      BetaTest
    • Year
      2017
    • Role
      Junior Environment Artist
    • Company
      Mirror Images LTD

Experience

  • 3D Scan Engineer at Facebook Reality Labs, Contract
    Redmond, United States of America
    August 2018 - Present

    Using Artec Space Spider and Ava scanners, scanned human subjects. Post processed to create a high res 3d model.

  • Self Employed at PS Services
    Poulsbo, United States of America
    September 2017 - August 2018

    Making and selling art asset packs on the Unreal Marketplace.

    https://www.unrealengine.com/marketplace/profile/Peter%20Severud

  • 3D Materials Designer at Amazon, Freelance
    Seattle, United States of America
    May 2017 - August 2017

  • Environment Artist, Contract at Immersion Theaters, LLC
    United States of America
    June 2016 - May 2017

    • Modeling and texturing environment art assets

    • Building out environment inside of the game engine.

    • Creation of materials using Substance Designer

  • Contract 3D Artist at Capital Prawn
    Seattle, United States of America
    March 2016 - March 2016

    A short contract job where I made some art assets for the client.

    I model and texture art assets that adhere to the concept art and art asset descriptions I am given, while keeping constant communication with the client so that each piece matches what he is looking for.

    http://www.capitalprawn.com/

  • Junior Environment Artist, Freelance at Mirror Images LTD
    Seattle, United States of America
    June 2015 - September 2015

    -Modeling/UV mapping/texturing environment assets.

    -Material set up in Unreal Engine 4

    -assembling environments inside Unreal Engine 4

    -rendering out matinee sequence in Unreal Engine 4

  • Intern-Prop/Environment Artist at Dark Tonic Games
    United States of America
    June 2014 - March 2015

    • Creating game models, matching the concept art that was created for each piece

    • Texturing the models according to the concept art and matching the art style

    • Exporting the game assets so they can be put into the game